A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

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PASTE - Static variable in class wyvern.common.util.EditControl
 
PAUSE_SOUND - Static variable in interface wyvern.common.net.RPCConstants
 
PAWN - Static variable in class wyvern.lib.classes.games.Chess
 
PICK_LOCK_DELAY - Static variable in class wyvern.lib.commands.LockPickCommand
This is how long it takes to attempt to pick a lock.
PIECE - Static variable in class wyvern.lib.classes.games.Checkers
 
PLANAR - Static variable in interface wyvern.lib.properties.PhysicalProperties
 
PLAYER - Static variable in interface wyvern.lib.WizTypes
 
PLAYER_LOAD_ERROR - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYER_MAX_DEPTH - Static variable in class wyvern.kernel.monsters.AStarSearch
 
PLAYER_NOT_FOUND - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYER_ONLINE - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYING - Static variable in interface wyvern.kernel.player.MusicState.States
We just sent a low-priority map-music track to the client, and they haven't responded with an #endmusic yet.
PLAYING_INTRO_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_INTRO_NOT_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_OTHER_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_OTHER_NOT_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAY_ALERT - Static variable in interface wyvern.common.net.RPCConstants
 
PLAY_MUSIC - Static variable in interface wyvern.common.net.RPCConstants
 
PLAY_SOUND - Static variable in interface wyvern.common.net.RPCConstants
 
PLEASE_WAIT_MSG - Static variable in class wyvern.lib.classes.Teleporter
Default message to print while destination map is loading.
PList - class wyvern.kernel.properties.PList.
This class implements a Property list.
PList() - Constructor for class wyvern.kernel.properties.PList
Constructs a new PList
PNG - Static variable in interface wyvern.common.net.RPCConstants.ImageFormat
 
PNG - Static variable in class wyvern.lib.classes.construct.MagicMapper
 
POINT_EAST - Static variable in class wyvern.lib.Direction
 
POINT_NE - Static variable in class wyvern.lib.Direction
 
POINT_NORTH - Static variable in class wyvern.lib.Direction
 
POINT_NW - Static variable in class wyvern.lib.Direction
 
POINT_SE - Static variable in class wyvern.lib.Direction
 
POINT_SOUTH - Static variable in class wyvern.lib.Direction
 
POINT_SW - Static variable in class wyvern.lib.Direction
 
POINT_WEST - Static variable in class wyvern.lib.Direction
 
POPUP - Static variable in interface wyvern.common.net.RPCConstants.OutputView
 
POUNDS - Static variable in class wyvern.lib.properties.Weight
 
POWERFUL - Static variable in interface wyvern.kernel.dungeon.DungeonConstants
 
PREDICATE - Static variable in class wyvern.lib.predicates.BlocksSpellPredicate
 
PREFERRED - Static variable in interface wyvern.util.TableLayoutConstants
Indicates that the row/column should be allocated just enough space to accomidate the preferred size of all components contained completely within this row/column.
PRIORITY - Static variable in interface wyvern.kernel.player.MusicState.States
An event occurred to trigger a high-priority music track.
PRIORITY_HIGH - Static variable in interface wyvern.lib.Music
High-priority background music: quest solved, combat started, etc.
PRIORITY_NORMAL - Static variable in interface wyvern.lib.Music
Normal-priority background music.
PROPERTY_PACKAGE - Static variable in interface wyvern.lib.PropertyList
 
PROTOCOL_VERSION_MAJOR - Static variable in interface wyvern.common.net.RPCConstants
 
PROTOCOL_VERSION_MINOR - Static variable in interface wyvern.common.net.RPCConstants
 
PUTRID - Static variable in class wyvern.lib.classes.Corpse.CorpseState
 
PUT_DELAY - Variable in class wyvern.lib.commands.PutCommand.PutEvent
The default time it takes to put something in a bag.
Paper - class wyvern.lib.properties.materials.Paper.
Paper, papyrus, parchment.
Paper() - Constructor for class wyvern.lib.properties.materials.Paper
 
Paralysis - class wyvern.lib.spells.Paralysis.
Creates a cone of paralysis.
Paralysis() - Constructor for class wyvern.lib.spells.Paralysis
 
Paralyze - class wyvern.lib.spells.Paralyze.
Temporarily paralyzes a single target.
Paralyze() - Constructor for class wyvern.lib.spells.Paralyze
 
ParalyzeSelf - class wyvern.lib.spells.ParalyzeSelf.
Temporarily paralyzes the caster.
ParalyzeSelf() - Constructor for class wyvern.lib.spells.ParalyzeSelf
 
Paralyzer - class wyvern.lib.spells.effects.Paralyzer.
When placed on a monster, prevents the monster from moving for a while.
Paralyzer() - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer, ready to place on the specified monster.
Paralyzer(Monster) - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer on the specified monster.
Paralyzer(Monster, int) - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer with the specified target and duration.
ParseException - exception wyvern.kernel.properties.ParseException.
This exception indicates that a property list or archetype couldn't be parsed because it was corrupted somehow.
ParseException() - Constructor for class wyvern.kernel.properties.ParseException
Constructs a ParseException with no detail message.
ParseException(String) - Constructor for class wyvern.kernel.properties.ParseException
Constructs a ParseException with the specified detail message.
ParseException - exception wyvern.lib.commands.autobag.ParseException.
This exception is thrown when parse errors are encountered.
ParseException(Token, int[][], String[]) - Constructor for class wyvern.lib.commands.autobag.ParseException
This constructor is used by the method "generateParseException" in the generated parser.
ParseException() - Constructor for class wyvern.lib.commands.autobag.ParseException
The following constructors are for use by you for whatever purpose you can think of.
ParseException(String) - Constructor for class wyvern.lib.commands.autobag.ParseException
 
PartsList - interface wyvern.kernel.combat.PartsList.
This interface is shared by things that have body parts that can serve as slots for weapons and armor.
PayTeleporter - class wyvern.lib.classes.construct.PayTeleporter.
A pay teleporter.
PayTeleporter() - Constructor for class wyvern.lib.classes.construct.PayTeleporter
 
Petrifier - class wyvern.kernel.monsters.Petrifier.
Contains methods and utilities for turning objects to stone.
Petrifier() - Constructor for class wyvern.kernel.monsters.Petrifier
 
Petrify - class wyvern.lib.spells.Petrify.
A beam that petrifies anything in its path.
Petrify() - Constructor for class wyvern.lib.spells.Petrify
 
Phase - interface wyvern.lib.properties.materials.Phase.
Physical phases.
PhysicalProperties - interface wyvern.lib.properties.PhysicalProperties.
This class encapsulates those physical properties of an object that don't typically change.
PickupCommand - class wyvern.lib.commands.PickupCommand.
Handles "get {item}" and "get all" commands.
PickupEvent - class wyvern.lib.commands.PickupEvent.
Encapsulates the parameters for the "get" command.
PickupEvent(CommandEvent) - Constructor for class wyvern.lib.commands.PickupEvent
Constructs a new PickupEvent
PickupEvent(String, Commandable) - Constructor for class wyvern.lib.commands.PickupEvent
Constructs a new standard PickupEvent.
PickupInterest - interface wyvern.lib.properties.PickupInterest.
This interface is for objects that want to be notified when they're picked up or dropped.
PickupPredicate - class wyvern.lib.predicates.PickupPredicate.
Filter to see if an object can be picked up.
PickupPredicate() - Constructor for class wyvern.lib.predicates.PickupPredicate
 
PigLatin - class wyvern.lib.classes.filters.PigLatin.
A speech filter that makes people talk in Pig Latin.
PigLatin() - Constructor for class wyvern.lib.classes.filters.PigLatin
 
PigStorm - class wyvern.lib.spells.PigStorm.
A harmless but annoying version of the CurseStorm spell that makes the user speak in pig-latin until they cast a remove curse.
PigStorm() - Constructor for class wyvern.lib.spells.PigStorm
 
PirateInv - class wyvern.world.lists.inv.PirateInv.
Generates pirate inventory.
PirateInv() - Constructor for class wyvern.world.lists.inv.PirateInv
 
PirateShip - class wyvern.lib.classes.PirateShip.
This class represents a ship.
PirateShip() - Constructor for class wyvern.lib.classes.PirateShip
 
Piscine - class wyvern.kernel.combat.shapes.Piscine.
This Body type is for fishy types (e.g. sharks).
Piscine() - Constructor for class wyvern.kernel.combat.shapes.Piscine
 
PitTrap - class wyvern.lib.classes.traps.PitTrap.
Pit: hurts you, and you have to struggle out of it.
PitTrap() - Constructor for class wyvern.lib.classes.traps.PitTrap
 
PixieSkills - class wyvern.lib.skills.PixieSkills.
Implements the "fly" and "land" commands.
PixieSkills() - Constructor for class wyvern.lib.skills.PixieSkills
 
Plastic - class wyvern.lib.properties.materials.Plastic.
Plastic.
Plastic() - Constructor for class wyvern.lib.properties.materials.Plastic
 
Platform - class wyvern.lib.classes.games.SideScroller.Platform.
A sidescroller platform that moves back and forth.
Platform() - Constructor for class wyvern.lib.classes.games.SideScroller.Platform
 
Player - interface wyvern.lib.Player.
Represents a single character logged in to the game.
PlayerGrave - class wyvern.lib.player.PlayerGrave.
A gravestone created when a player dies.
PlayerGrave() - Constructor for class wyvern.lib.player.PlayerGrave
 
PlayerGroups - class wyvern.kernel.player.PlayerGroups.
Manages players grouping together.
PlayerGroups.Group - class wyvern.kernel.player.PlayerGroups.Group.
Tracks a single group.
PlayerGroups.Group() - Constructor for class wyvern.kernel.player.PlayerGroups.Group
 
PlayerImpl - class wyvern.kernel.player.PlayerImpl.
The default implementation of the Player interface.
PlayerImpl() - Constructor for class wyvern.kernel.player.PlayerImpl
Constructs a new PlayerImpl.
PlayerInventory - class wyvern.kernel.player.PlayerInventory.
A basic implementation of the Inventory interface.
PlayerInventory() - Constructor for class wyvern.kernel.player.PlayerInventory
 
PlayerInventory(RemoteInventory, Player) - Constructor for class wyvern.kernel.player.PlayerInventory
 
PlayerManager - class wyvern.kernel.player.PlayerManager.
This class implements an extremely simple persistence mechanism.
PlayerManager() - Constructor for class wyvern.kernel.player.PlayerManager
 
PlayerManager.OfflineProperties - interface wyvern.kernel.player.PlayerManager.OfflineProperties.
Constants for return values from setOfflineProperties
Point - class wyvern.lib.Point.
Represents an (x, y) point in a map.
Point() - Constructor for class wyvern.lib.Point
Constructs a new Point
Point(int, int) - Constructor for class wyvern.lib.Point
Constructs a new Point
Point(Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing Point.
Point(Point, Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing POint, and then adding the offsets stored in another Point.
Point(Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing java.awt.Point.
PointCache - class wyvern.lib.PointCache.
Maintains a cache of Point objects for use in looking up things in maps.
PointList - class wyvern.lib.properties.PointList.
This property knows how to read & write itself as a list of points.
PointList(int) - Constructor for class wyvern.lib.properties.PointList
Constructs a new PointList with the specified size.
PointList() - Constructor for class wyvern.lib.properties.PointList
Constructs a new, empty PointList.
PointList(List) - Constructor for class wyvern.lib.properties.PointList
Constructs a new PointList with the specified points.
Poison - class wyvern.lib.spells.effects.Poison.
Does gradual damage to the target until it's cured or times out.
Poison() - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison, ready to place on the specified monster.
Poison(Monster) - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison on the specified monster.
Poison(Monster, int, int, int) - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison.
PoisonBite - class wyvern.lib.combat.PoisonBite.
An attacking body part that poisons in addition to its normal damage.
PoisonBite() - Constructor for class wyvern.lib.combat.PoisonBite
 
PoisonBreath - class wyvern.lib.spells.PoisonBreath.
Creates a cone of poisonous mist.
PoisonBreath() - Constructor for class wyvern.lib.spells.PoisonBreath
 
PoisonCloud - class wyvern.lib.spells.PoisonCloud.
Creates a poisonous explosion.
PoisonCloud() - Constructor for class wyvern.lib.spells.PoisonCloud
 
PoisonDamage - class wyvern.kernel.combat.damages.PoisonDamage.
Poison/corrosion.
PoisonDamage() - Constructor for class wyvern.kernel.combat.damages.PoisonDamage
Required no-arg constructor for Class.newInstance()
PoisonDamage(int) - Constructor for class wyvern.kernel.combat.damages.PoisonDamage
Constructs a new PoisonDamage
PoisonSting - class wyvern.lib.combat.PoisonSting.
An attacking body part that poisons in addition to its normal damage.
PoisonSting() - Constructor for class wyvern.lib.combat.PoisonSting
 
Polearm - class wyvern.lib.classes.weapons.Polearm.
This class is for non-spear-like polearms that are primarily used for melee (albeit at medium-range).
Polearm() - Constructor for class wyvern.lib.classes.weapons.Polearm
 
PortableHole - class wyvern.lib.magic.misc.PortableHole.
A portable hole.
PortableHole() - Constructor for class wyvern.lib.magic.misc.PortableHole
 
PostOffice - class wyvern.lib.classes.town.PostOffice.
Handles reading and sending player-based email.
PostOffice() - Constructor for class wyvern.lib.classes.town.PostOffice
 
Potion - class wyvern.lib.classes.magic.Potion.
The generic Potion class.
Potion() - Constructor for class wyvern.lib.classes.magic.Potion
 
Predicate - interface wyvern.lib.Predicate.
A common interface for classes that perform an arbitrary test on an object and return true if it passes the test.
PrepositionParser - class wyvern.kernel.commands.PrepositionParser.
This class splits a string into a direct object and an indirect object, splitting it on a passed preposition token.
PrepositionParser() - Constructor for class wyvern.kernel.commands.PrepositionParser
 
PrintablePredicate - interface wyvern.lib.predicates.PrintablePredicate.
A special interface used by systems that create Predicate composite trees and then need to print them out.
PrismaticShield - class wyvern.lib.spells.PrismaticShield.
A shield spell that does 3 types of damage (fire/cold/shock).
PrismaticShield() - Constructor for class wyvern.lib.spells.PrismaticShield
 
Projectile - class wyvern.lib.properties.Projectile.
Property to turn an object into a missile
Projectile(GameObject) - Constructor for class wyvern.lib.properties.Projectile
Create an inactive projectile
Projectile(GameObject, Point, int, int) - Constructor for class wyvern.lib.properties.Projectile
Create and start a projectile
PropRule() - Method in class wyvern.lib.commands.autobag.AutobagParser
 
Property - class wyvern.kernel.properties.Property.
This object encapsulates a property and its value.
Property(String, Object) - Constructor for class wyvern.kernel.properties.Property
Constructs a new Property.
PropertyList - interface wyvern.lib.PropertyList.
Every GameObject and GameMap has a PropertyList that holds its persistent data, in the form of properties.
PropertyParser - class wyvern.kernel.properties.PropertyParser.
This class provides methods for parsing properties.
PropertyParser() - Constructor for class wyvern.kernel.properties.PropertyParser
 
PropertyPredicate - class wyvern.lib.predicates.PropertyPredicate.
Checks the object for the presence of a specified property, or any property from a specified list.
PropertyPredicate() - Constructor for class wyvern.lib.predicates.PropertyPredicate
 
PropertyPredicate(String) - Constructor for class wyvern.lib.predicates.PropertyPredicate
Constructs a new PropertyPredicate for a given property.
PropertyPredicate(String[]) - Constructor for class wyvern.lib.predicates.PropertyPredicate
Constructs a new PropertyPredicate for an array of strings.
PropertyPrinter - class wyvern.kernel.properties.PropertyPrinter.
This class provides methods for printing properties, both for debugging and for writing things out to map files.
PropertyWrapper - class wyvern.lib.properties.PropertyWrapper.
A GameObject that stores a specific javabean object in a property called "bean-prop".
PropertyWrapper() - Constructor for class wyvern.lib.properties.PropertyWrapper
 
ProximityCallback - interface wyvern.lib.ProximityCallback.
You can register for a "proximity-hook", which allows you to be notified when some event takes place within a certain distance from a target object.
ProximityHookList - class wyvern.kernel.maps.ProximityHookList.
This class implements "proximity-hooks".
ProximityHookList() - Constructor for class wyvern.kernel.maps.ProximityHookList
 
ProximityProperty - class wyvern.lib.properties.ProximityProperty.
A utility class that you can use if you want a property that automatically registers a proximity hook to its object, when the object is placed in a map.
ProximityProperty() - Constructor for class wyvern.lib.properties.ProximityProperty
 
PubSub - class wyvern.kernel.kernel.PubSub.
A simple, in-game message-publishing mechanism that decouples publishers and subscribes.
PubSub() - Constructor for class wyvern.kernel.kernel.PubSub
 
PuddingInv - class wyvern.world.lists.inv.PuddingInv.
Inventory for puddings.
PuddingInv() - Constructor for class wyvern.world.lists.inv.PuddingInv
 
Punishments - class wyvern.kernel.player.Punishments.
Handles doling out various punishments to players.
PurseOfHolding - class wyvern.lib.magic.misc.PurseOfHolding.
An extra-dimensional purse that lets people share objects.
PurseOfHolding() - Constructor for class wyvern.lib.magic.misc.PurseOfHolding
 
PushCommand - class wyvern.kernel.motion.PushCommand.
This command implements pushing objects around.
PushCommand.PushEvent - class wyvern.kernel.motion.PushCommand.PushEvent.
Inner class for encapsulating a Push event.
PushCommand.PushEvent(String, Commandable) - Constructor for class wyvern.kernel.motion.PushCommand.PushEvent
Constructs a new PushEvent
PushInterest - interface wyvern.lib.properties.PushInterest.
Callback for objects that want to know when they've been pushed.
PutCommand - class wyvern.lib.commands.PutCommand.
This class implements "put" - for putting things in containers.
PutCommand.PutEvent - class wyvern.lib.commands.PutCommand.PutEvent.
This class encapsulates the parameters for a Put event.
PutCommand.PutEvent(String, Commandable) - Constructor for class wyvern.lib.commands.PutCommand.PutEvent
Constructs a new standard PutEvent.
PuzzleBall - class wyvern.lib.classes.construct.PuzzleBall.
Special variation on the boulder.
PuzzleBall() - Constructor for class wyvern.lib.classes.construct.PuzzleBall
 
PythonManager - class wyvern.kernel.kernel.PythonManager.
Registers Jython interpreters, so we can tell them all to reload modules if a jython file is changed at runtime.
PythonMap - class wyvern.kernel.maps.PythonMap.
Superclass of (most) python-based game maps.
PythonMap(int, int) - Constructor for class wyvern.kernel.maps.PythonMap
Constructs a new PythonMap
PythonMapWriter - class wyvern.kernel.maps.PythonMapWriter.
Writes a map out to a python file.
PythonMapWriter() - Constructor for class wyvern.kernel.maps.PythonMapWriter
 
PythonWizCommands - class wyvern.kernel.commands.PythonWizCommands.
Handles loading any wiz commands implemented in Jython.
PythonWizCommands() - Constructor for class wyvern.kernel.commands.PythonWizCommands
 
pack3DIntArray(int[][][]) - Static method in class wyvern.common.util.Util
Packs a 3D int array into an array of bytes, such that it can be read back in by a DataInputStream wrapping a ByteArrayInputStream.
packShortArray(short[]) - Static method in class wyvern.common.util.Util
Packs an array of shorts into an array of bytes such that it can be read back in by a DataInputStream wrapping a ByteArrayInputStream.
packStringArray(String[]) - Static method in class wyvern.common.util.Util
Turns an array of strings into an array of bytes, using a DataOutputStream wrapping a ByteArrayOutputStream.
pad(String, int) - Static method in class wyvern.common.util.Strings
Pads the passed string to N characters, appending spaces.
paint(Graphics) - Method in class wyvern.common.util.AWTImageList
Draws the list.
paint(Graphics) - Method in class wyvern.common.util.ImageButton
Paints the button.
paint(Graphics) - Method in class wyvern.common.util.TextDisplay
Draws the text.
paralyze(Monster) - Method in class wyvern.lib.spells.effects.Paralyzer
Attaches to, and paralyzes, the specified target.
parentTitle_ - Variable in class wyvern.util.JDocControl
 
parent_ - Variable in class wyvern.kernel.monsters.AStarSearch.Node
 
parent_ - Variable in class wyvern.util.JDocControl
 
parse(String, String) - Method in class wyvern.kernel.commands.PrepositionParser
Split the passed string into direct & indirect objects.
parse(String) - Static method in class wyvern.kernel.commands.filters.CommandFilterFactory
Parses a filter command such as "sort -r" or "grep (telnet)" into a CommandFilter that can implement the passed filter command.
parseARGV() - Method in class wyvern.kernel.commands.EventImpl
Parses the original text and produces a String[] of tokens, following the verb.
parseAdjacent(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses an "adjacent" atmosphere element and puts it in the list.
parseAdjacentMessage(Element, String[], String) - Method in class wyvern.lib.commands.Atmospheres
Grabs a message from a adjacent element.
parseAliases(PropertyList) - Static method in class wyvern.kernel.player.Aliases
Returns a map of aliases to commands, parsed from a PropertyList containing zero or more properties named "alias-whatever", where the value is the command to substitute when the player types "whatever".
parseAppearance(Element) - Static method in class wyvern.kernel.properties.PropertyParser
Creates an Appearance bean from the shorthand wyvern-XML "image" element.
parseArchetype(Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition, usually read from a map file.
parseArchetypeFile(String, boolean) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition from any file in the system, given the absolute path to the file.
parseArchetypeFile(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses a Wyvern archetype file into a DOM tree.
parseArgString() - Method in class wyvern.kernel.commands.EventImpl
Parses the original text and sets argString_ variable to the substring of the text starting at the 2nd token, or null if there are no args.
parseArgs(String[], String) - Method in class wyvern.lib.commands.GiveCommand.GiveEvent
Parse the argument string into a gift and a recipient.
parseArgs(CommandEvent) - Method in class wyvern.lib.commands.OfferCommand
Splits up the args to the event.
parseArgs(PutCommand.PutEvent) - Method in class wyvern.lib.commands.PutCommand
Tries to parse a direct and indirect object from the arguments.
parseArgs(TurnCommand.TurnEvent) - Method in class wyvern.lib.commands.TurnCommand
Parses the direction argument and stores it in the event.
parseArgs() - Method in class wyvern.lib.commands.WhisperCommand.WhisperEvent
Figures out who we're talking to.
parseArguments(String, String) - Method in interface wyvern.kernel.commands.filters.CommandFilter
Parses the argument string passed to a filter command.
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.GrepFilter
Parses the arguments to "grep".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.HeadFilter
Parses the arguments to "head".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.SortFilter
Parses the arguments to "sort".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.TailFilter
Parses the arguments to "tail".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.UniqFilter
Parses the arguments to "uniq".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.WCFilter
Parses the arguments to "wc".
parseBeanProperty(Element) - Method in class wyvern.kernel.properties.PropertyParser
Initializes a Bean property from its externalized representation.
parseBeanSubProps(Element, Object) - Method in class wyvern.kernel.properties.PropertyParser
Parses an externalized bean property value (a "bean").
parseChance(Element, Talker.Response) - Method in class wyvern.kernel.monsters.Talker
Parses a "chance" attribute in a topic or combat node.
parseCombatMessage(Element) - Method in class wyvern.kernel.monsters.Talker
Parses a combat message to use when the monster is in combat.
parseCustomXMLDocument(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Utility function to parse an XML document in a string.
parseDate(String) - Static method in class wyvern.lib.Kernel
Parses a date string in the format returned by Kernel.getDate().
parseDestination(String) - Method in class wyvern.lib.classes.Teleporter
Turns a destination string into a Location object.
parseDirection(String) - Static method in class wyvern.common.tiles.Directions
Figures out what direction the user specified from the string.
parseDirection(String) - Static method in class wyvern.lib.Direction
Figures out what direction the user specified from the string.
parseElement(Element) - Method in class wyvern.kernel.monsters.Talker
Parses an XML element from the talk data.
parseElement(Element) - Method in class wyvern.lib.properties.TavernMenu
Parses an XML element from the externalized menu.
parseEnchantment(String) - Method in class wyvern.lib.classes.random.WeaponEnchanter
Take a string like "of agility +5, damage +2" and parses it into a java.util.List of WeaponEnchantments.
parseInlineObject(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an object, where the object is the only object in an XML file.
parseInlineObject(Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Reads an inline object definition from the map file and creates the object.
parseInlineObjectFromXML(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Same as parseInlineObject, but you pass in the XML, rather than a path to a file on disk.
parseLocalArchetype(Element) - Method in class wyvern.kernel.maps.MapLoader
Parses and initializes a map-local archetype definition.
parseLocation(String) - Static method in class wyvern.lib.Location
Parses a location in the form "map x y".
parseMacro(String) - Static method in class wyvern.kernel.player.Aliases
Supports multi-command macros.
parseMapFile(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses a Wyvern map file into a DOM tree.
parseMapLocalArchetype(Archetype, Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition when it's a reference to a map-local archetype.
parseMapSize(Element) - Method in class wyvern.kernel.maps.MapLoader
Gets width & height attributes, if any, as integers.
parseMoveArgs(CommandEvent) - Method in class wyvern.kernel.motion.MoveCommand
Gets the direction to move from the command and arguments.
parseMusic(Element) - Static method in class wyvern.kernel.properties.PropertyParser
Creates an Soundtrack bean from the shorthand wyvern-XML "music" element.
parseObject(Element) - Method in class wyvern.kernel.maps.MapLoader
Parses an object definition, either inline or as an archetype reference, and returns an initialized object.
parsePartElement(Element) - Method in class wyvern.kernel.combat.Body
Parses a "part" element and creates a BodyPart from it.
parsePartProperties(Element, BodyPart) - Method in class wyvern.kernel.combat.Body
Parses the XML property declarations and adds them to the (already-constructed) BodyPart
parsePoint(String, Element) - Static method in class wyvern.kernel.properties.PropertyParser
Shortcut for properties whose value is a Point.
parseProperty(Node) - Method in class wyvern.kernel.properties.PropertyParser
Parses a single property from an element list.
parsePropertyList(Element) - Method in class wyvern.kernel.properties.PropertyParser
Parses a list of externalized properties.
parsePropertyNode(Element) - Method in class wyvern.kernel.properties.PropertyParser
Exact same thing as parseProperty(), except it doesn't get the first child element of the node and parse that.
parseRange(String) - Static method in class wyvern.lib.Range
Parses a range specifier into a min and max.
parseSettings(String) - Static method in class wyvern.lib.properties.AutoGrab
Parses the new settings.
parseSize(String) - Static method in class wyvern.kernel.properties.PropertyParser
This allows the user to specify a (rectangular) size for an object, rather than a location list.
parseSolo(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses a "solo" atmosphere element and puts it in the list.
parseSoloMessage(Element, String[], String) - Method in class wyvern.lib.commands.Atmospheres
Grabs a message from a solo element.
parseSystemArchetype(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses the specified system archetype.
parseTarget(String) - Method in class wyvern.lib.commands.TalkCommand.TalkEvent
See if they said "talk to ".
parseToHit(BodyPart, Element, String) - Method in class wyvern.kernel.combat.Body
Parses a "tohit" element and sets the to-hit on the body part
parseTopic(Element) - Method in class wyvern.kernel.monsters.Talker
Parses a talk topic.
parseVerb() - Method in class wyvern.kernel.commands.EventImpl
Parses the verb from the head of the command string.
parseVersion(String) - Static method in class wyvern.common.net.RPCVersion
Sets the version from a version string.
parseVisible(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses a "visible" atmosphere element and puts it in the list.
parseWC(BodyPart, Element, String) - Method in class wyvern.kernel.combat.Body
Parses a "wc" element and adds the resulting WC to the body part
parseWaveEvent(CommandEvent) - Method in class wyvern.lib.classes.magic.Wand
Figures out where the user is waving us, etc.
parseWeight(String) - Static method in class wyvern.lib.properties.Weight
Takes the passed weight-specifier and figures out what it is in grams.
parseXMLNoValidation(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses some XML with no DTD.
parseXMLString(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses an XML definition using the game's "arch.dtd".
partialCount_ - Static variable in class wyvern.kernel.player.MapCamera
 
partialTime_ - Static variable in class wyvern.kernel.player.MapCamera
 
parts_ - Variable in class wyvern.kernel.combat.Body
 
parts_ - Variable in class wyvern.kernel.combat.WearEvent
 
passedClaim(GameMap, Commandable) - Static method in class wyvern.lib.classes.Teleporter
Checks whether a player is allowed to enter the map.
password(CommandEvent) - Method in class wyvern.lib.commands.MiscCommands
Implements change-password.
paste() - Method in class wyvern.common.util.EditControl
Called when the user selects "Paste".
pathOutIsBlocked(Commandable, GameMap) - Static method in class wyvern.lib.classes.Teleporter
Returns true if the specified map is part of the "way out" for the agent.
path_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
path_ - Variable in class wyvern.lib.properties.SimpleSound
Relative path to the sound file.
pauseSound(String) - Method in interface wyvern.common.net.RemoteAudio
Pauses a particular sound.
pauseSound(String) - Method in interface wyvern.common.net.RemoteClient
Pauses a particular sound.
pauseSound(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
pauseSound(String) - Method in class wyvern.kernel.player.PlayerImpl
 
payForTeleport(Monster) - Method in class wyvern.lib.classes.construct.PayTeleporter
Charges the agent for the teleporter
peek() - Method in interface wyvern.lib.EventQueue
Returns the next item in the queue without removing it.
perPlayer_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
percent(double, double) - Static method in class wyvern.common.util.Strings
Returns a percentage formatted to two decimal places.
percent() - Static method in class wyvern.lib.Range
Generates a random number from 1 to 100.
performClose(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to close the target.
performCommands() - Method in class wyvern.lib.classes.construct.VoicePerson
Performs any commands we might be required to do.
performCommands() - Method in class wyvern.lib.properties.QuestInfo
Performs any commands we might be required to do.
performCurse() - Method in class wyvern.lib.spells.RemoveCurse
Randomly curses an item (from scroll of remove curse).
performDamage(Commandable, GameObject, CommandEvent) - Method in interface wyvern.kernel.combat.CustomAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.DrainAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.ExplodeAndBlind
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.NymphStealAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.RustAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.StealGoldAttack
Tells the attack to perform its special damage effect.
performLock(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to lock the target.
performOpen(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to open the target.
performUnlock(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to unlock the target.
petrify(GameObject, GameObject) - Method in class wyvern.kernel.monsters.Petrifier
Turns the object to stone.
petrifyMonster(Monster) - Method in class wyvern.lib.spells.effects.Stoner
 
phase_ - Variable in class wyvern.lib.properties.materials.Material
 
pickedUp(Commandable) - Method in class wyvern.lib.classes.QuestItem
Notifies the object that the specified agent has picked it up.
pickedUp(Commandable) - Method in class wyvern.lib.classes.armor.ArmorImpl
We don't care about this one, although subclasses might.
pickedUp(Commandable) - Method in class wyvern.lib.classes.weapons.WeaponImpl
 
pickedUp(Commandable) - Method in interface wyvern.lib.properties.PickupInterest
Notifies the object that the specified agent has picked it up.
play(Commandable) - Method in class wyvern.lib.classes.Instrument
Agent has started playing the instrument.
playAlert(String) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified sound file on the client, one repeat, no delay, and the default gain.
playAlert(String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified alert with custom parameters.
playAlert(String) - Method in interface wyvern.common.net.RemoteClient
Plays the specified sound file on the client, one repeat, no delay, and the default gain.
playAlert(String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified alert with custom parameters.
playAlert(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playAlert(String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playAlert(String) - Method in class wyvern.kernel.player.PlayerImpl
 
playAlert(String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playAudibleAlert(Player) - Static method in class wyvern.lib.commands.TellCommand
Plays the tell-beep to a player.
playDefault(Commandable) - Static method in class wyvern.kernel.player.MusicManager
Figures out the default background music for the specified player, and plays it.
playDefaultMusic() - Method in interface wyvern.common.net.RemoteAudio
The player has switched maps, so figure out the default background music to be playing, and plays it.
playDefaultMusic() - Method in class wyvern.kernel.commands.AbstractCommandable
 
playDefaultMusic() - Method in class wyvern.kernel.player.PlayerImpl
 
playForPlayer(Player) - Method in class wyvern.lib.classes.sound.LoopingSound
Plays the sound for a particular player.
playMusic(String, String) - Method in interface wyvern.common.net.RemoteClient
Sets the background music track to the specified file, with the default gain/volume.
playMusic(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified music with custom parameters.
playPriority(Commandable, String, int, int, double) - Static method in class wyvern.kernel.player.MusicManager
Plays a piece of music at a higher priority than the normal background music.
playPriorityMusic(String) - Method in interface wyvern.common.net.RemoteAudio
Sets the background music track to the specified file, with the default gain/volume.
playPriorityMusic(String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified music with custom parameters.
playPriorityMusic(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playPriorityMusic(String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playPriorityMusic(String) - Method in class wyvern.kernel.player.PlayerImpl
 
playPriorityMusic(String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playSound(String, String) - Method in interface wyvern.common.net.RemoteAudio
Plays a sound effect on the client with the default gain.
playSound(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified sound effect with custom parameters.
playSound(String, String) - Method in interface wyvern.common.net.RemoteClient
Plays a sound effect on the client with the default gain.
playSound(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified sound effect with custom parameters.
playSound(String, String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playSound(String, String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playSound(String, String) - Method in class wyvern.kernel.player.PlayerImpl
 
playSound(String, String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playerDoneLoading() - Method in class wyvern.lib.properties.GuildSkills
We've finished loading the player from the player file.
playerEntered(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player entered the map.
playerEvent(MapPlayerEvent) - Method in class wyvern.lib.classes.sound.LoopingSound
Player moved/entered/left/teleported.
playerEvent(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Notification that a MapPlayerEvent has occurred.
playerEvent(MapPlayerEvent) - Method in interface wyvern.lib.event.MapPlayerListener
Notification that a MapPlayerEvent has occurred.
playerExists(String) - Static method in class wyvern.kernel.player.PlayerManager
Returns true if the specified player file exists.
playerLeft(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player left the map.
playerLeft(Player) - Method in class wyvern.lib.properties.MovableSoundSource
Removes a player from the set of people who can hear this sound.
playerLostXP() - Method in class wyvern.lib.player.PlayerGrave
Returns true if at least 1 XP was lost with this death.
playerMessage(GameObject, String) - Static method in class wyvern.lib.properties.Invisible
 
playerMoved(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player moved in the map.
playerOriginated_ - Variable in class wyvern.kernel.commands.EventImpl
 
player_ - Variable in class wyvern.kernel.maps.AbstractCamera
 
player_ - Variable in class wyvern.kernel.player.GroundFrame
 
player_ - Variable in class wyvern.kernel.player.Heart
 
players_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
players_ - Variable in class wyvern.lib.classes.construct.Water
Keeps track of all the players standing in water in this map.
pluralName_ - Variable in class wyvern.kernel.combat.BodyPart
 
pointAdjacentTo(GameObject, GameObject) - Static method in class wyvern.lib.Kernel
Fast check to see whether one object is adjacent to another.
poison(Monster) - Method in class wyvern.lib.spells.effects.Poison
Attaches to, and poisons, the specified target.
port_ - Variable in class wyvern.lib.ServerURL
 
positionAt(GameObject) - Method in class wyvern.kernel.maps.MapObject
 
positionAt(GameObject) - Method in interface wyvern.lib.GameObject
Sets the object in the map where another object is located.
positionAtMap(GameMap, GameObject) - Method in class wyvern.kernel.maps.MapObject
 
positionAtMap(GameMap, GameObject) - Method in interface wyvern.lib.GameObject
Sets the object in the map where another object is located.
postUserCode() - Method in class wyvern.kernel.maps.PythonMap
A stub function; Wizards can put cutomization code in this method in the python map and it'll run before the objects are added.
poundsToGrams(double) - Static method in class wyvern.lib.properties.Weight
Rounds the specified lb-value to the nearest whole number of grams.
poundsToKilos(double) - Static method in class wyvern.lib.properties.Weight
Converts the passed pound-weight to kilograms.
poundsToOunces(double) - Static method in class wyvern.lib.properties.Weight
Converts a pound-weight to ounces.
preUserCode() - Method in class wyvern.kernel.maps.PythonMap
A stub function; Wizards can put cutomization code in this method in the python map and it'll run before the objects are added.
predicate(GameObject) - Method in interface wyvern.lib.Predicate
Checks an object to see if it passes the predicate.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.KeyedEntrance
A predicate to see if the passed object meets the criteria for letting the agent through.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.Mountains
Determines whether a neighboring object is one of our neighbors.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.TerrainRoad
Predicate for checking if an object is considered a neighboring wall.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.Wall
Predicate for checking if an object is considered a neighboring wall.
predicate(GameObject) - Method in class wyvern.lib.classes.magic.Spell.UsableReagentPredicate
 
predicate(GameObject) - Method in class wyvern.lib.classes.traps.RustTrap.WornIronPredicate
Returns true if object is equipped and made of iron.
predicate(GameObject) - Method in class wyvern.lib.commands.LockPickCommand.LockablePredicate
Checks if the object has a lock on it.
predicate(GameObject) - Method in class wyvern.lib.commands.LockPickCommand.LockedPredicate
Checks if the object has a lock on it.
predicate(GameObject) - Method in class wyvern.lib.commands.OpenCommand.KeyPredicate
Returns true if the object is a key that can unlock the passed lock.
predicate(GameObject) - Method in class wyvern.lib.commands.ReadyCommand.ReadyPredicate
Returns true if the object matches.
predicate(GameObject) - Method in class wyvern.lib.predicates.AndNotPredicate
Returns true if first sub-predicate returns true, and second one returns false.
predicate(GameObject) - Method in class wyvern.lib.predicates.AndPredicate
Returns true if both sub-predicates return true for the object.
predicate(GameObject) - Method in class wyvern.lib.predicates.AnyObjectPredicate
Returns true for any object.
predicate(GameObject) - Method in class wyvern.lib.predicates.ArchetypePredicate
Return true if the passed object has one of the listed properties.
predicate(GameObject) - Method in class wyvern.lib.predicates.AttackablePlayerPredicate
Returns true if we want to attack the passed player.
predicate(Commandable, GameObject) - Static method in class wyvern.lib.predicates.AttackablePlayerPredicate
Static version of the predicate.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlockingPredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksLightPredicate
Returns true if the object normally blocks visibility.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksSolidSpell
Returns true if this object blocks the spell.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksSpellPredicate
This method is provided in case someone tries to use a BlocksSpellPredicate as a normal Predicate function.
predicate(int, int, GameObject) - Method in class wyvern.lib.predicates.BlocksSpellPredicate
Does a more specialized check on the object, looking at the can-walk list to see if it actually allows motion there.
predicate(GameObject) - Method in class wyvern.lib.predicates.BooleanPredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.ClassPredicate
Return true if the object is an instance of the class.
predicate(GameObject) - Method in class wyvern.lib.predicates.