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See:
Description
| Class Summary | |
| Directions | Common constants for finding directional images - used by client and server. |
| FileCache | Serves up image files as byte arrays, for sending to clients. |
| TileInfo | This class encapsulates information about a set of images in the database. |
| TileRegistry | This is a simple database that establishes a unique integer ID, called a tile number for every game tile, where a tile is any game image to be displayed on the client. |
Classes for manipulating and caching image files.
Every image sent from the server to the client is given a unique tile number to identify it. Tile numbers are not persistent - they're automatically generated each time the server reboots.
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