|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
| MusicState.States | Allows for convenient import of the music states. |
| PlayerManager.OfflineProperties | Constants for return values from setOfflineProperties |
| Class Summary | |
| Aliases | Tracks the standard mappings for keys that come in from the client. |
| ClientCommands | Handles special commands from the client. |
| CommandPreprocessor | Takes incoming commands and decides what to do with them. |
| EyeFrame | This class implements the display policy for a standard Player object. |
| GroundCamera | This class implements a camera that views the ground beneath the player, to update the ground-display on the client. |
| GroundFrame | This class is the DisplayPolicy for the ground-view camera. |
| GroundObjDescriptor | This class encapsulates the appearance parameters for a single object in the client's ground view. |
| GroundViewer | This class visits the items beneath a player and formats them for display in the client's ground view. |
| Heart | Handles heartbeat timer every 5 seconds, computing regeration of all the player's time-sensitive stats (health, mana, food, etc.) |
| ImageFetcher | Handles requests for tile/image mappings, and for downloading missing or out-of-date images to the client. |
| MapCamera | This object maintains a view of the game map for a client. |
| MusicManager | Handles switching background music. |
| MusicState | A Bean property that keeps track of the current state of the running soundtrack on the client. |
| PlayerGroups | Manages players grouping together. |
| PlayerGroups.Group | Tracks a single group. |
| PlayerImpl | The default implementation of the Player interface. |
| PlayerInventory | A basic implementation of the Inventory interface. |
| PlayerManager | This class implements an extremely simple persistence mechanism. |
| Punishments | Handles doling out various punishments to players. |
| Races | This class encapsulates information about the various player races. |
| Skills | Special handling for various skills players can train in. |
| Snooper | Sets up snooping, in which a player can view another player or other Commandable. |
| SpellListImpl | Manages the player's list of known spells. |
Classes implementing players, races, skills and player cameras.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||