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Indicates that the object can be "fired" in a certain direction.
| Method Summary | |
void |
fireDirection(Commandable agent,
int dir)
Tells the object to fire itself in the specified direction. |
void |
fireLocation(Commandable agent,
Point target)
Tells the object to fire itself along the line specified from the agent to a destination point. |
| Method Detail |
public void fireDirection(Commandable agent,
int dir)
agent - the agent firing the objectdir - a wyvern.lib.Direction cardinal direction
public void fireLocation(Commandable agent,
Point target)
agent - the agent firing the objecttarget - the destination point, perhaps chosen using
the mouse.
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