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See:
Description
| Class Summary | |
| Confuser | When placed on a monster, makes about half the intended moves go the wrong way. |
| Paralyzer | When placed on a monster, prevents the monster from moving for a while. |
| Poison | Does gradual damage to the target until it's cured or times out. |
| Scarer | When invoked on a monster, enqueues a number of random moves for the monster. |
| Slower | When placed on a monster, cuts the move-speed in half by doubling the event delay. |
| Stoner | This cleverly-named class turns things to stone in its path |
Implementations of damage types that have a duration or delay, such as Poison.
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